Design Absorption and Learning Processes: a study on designers’ perceptions about companies
Autor: | Fabiane Wolff, Andréa Capra, Ivna Motta Ravanello |
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Rok vydání: | 2017 |
Předmět: |
Double loop
Design management Engineering Knowledge management Process (engineering) business.industry media_common.quotation_subject Absorption (psychology) Learning organization Design knowledge Investment (macroeconomics) Computer Graphics and Computer-Aided Design Arts and Humanities (miscellaneous) Perception business media_common |
Zdroj: | The Design Journal. 20:S2616-S2624 |
ISSN: | 1756-3062 1460-6925 |
DOI: | 10.1080/14606925.2017.1352773 |
Popis: | Design is a highly complex and sophisticated skill that must be learned (Lawson, 2005) and absorbed. Although most people define learning too narrowly, merely as a tool for “problem solving", it can also be a double loop process, which forces managers and employees to look inward (Argyris, 1991) to make design go beyond learning. Few studies have developed theoretical background on how companies learn and absorb new knowledge. In this paper, our objectives are to understand how designers see the company's absorption capacities, and to identify the interaction between the company and the external team. By adopting a qualitative approach (Gibbs, 2009), three designers in charge of projects in companies with no prior design experience were interviewed. Data were categorized (Bardin, 1977) and results showed Designers see companies' absorption capacities as a challenge and we can affirm that companies still look for design when they have financial return on their first investment. |
Databáze: | OpenAIRE |
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