Analysis of Knowledge Retrieval Heuristics in Concurrent Software Development Teams
Autor: | Shingo Takahashi, Yusuke Goto, Shinsuke Sakuma |
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Rok vydání: | 2010 |
Předmět: | |
Zdroj: | Simulating Interacting Agents and Social Phenomena ISBN: 9784431997801 WCSS |
DOI: | 10.1007/978-4-431-99781-8_11 |
Popis: | This paper examines effective knowledge-retrieval heuristics in terms of transactive memory in concurrent software development teams. We propose six knowledge-retrieval heuristics and evaluate their effectiveness in four typical situations encountered by concurrent software development teams. Agent-based social simulation suggests the following findings about effective heuristics in each situation: (1) in large teams, if team members have incomplete information about their teammates’ expertise, both the minimum effort type and the risk aversion type are effective; (2) in small teams, if team members have incomplete information about their teammates’ expertise, the broad retrieval type is effective; (3) in small teams with a heavy work-load, if team members have sufficient information about their teammates’ expertise, the minimum effort type is effective; (4) in small teams with a light work-load, if team members have sufficient information about their teammates’ expertise, both the minimum effort type and the “ask others” type are effective. |
Databáze: | OpenAIRE |
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