Investigating the Impact of Strategy in Educational Computer Games in the Management of the Creative Thinking in Children Using Interactive Approaches: A Randomized Controlled Clinical Trial Study
Autor: | Narges Mirani-Sargazi, Maryam Shafiei-Sarvestani, Fatemeh Poodineh, Mohammad Sadegh Besharatnia |
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Jazyk: | perština |
Rok vydání: | 2020 |
Předmět: | |
Zdroj: | مجله پژوهش در علوم توانبخشی, Vol 15, Iss 2, Pp 79-85 (2020) |
ISSN: | 2008-2606 1735-7519 |
Popis: | Introduction: The main purpose of the present study was to investigate the effect of educational computer games on the management of the creative thinking in children using interactive approaches. Materials and Methods: In this randomized controlled clinical trial study, the statistical population consisted of all first-grade students in Shiraz City, Iran, in the academic year of 2019-2020. 60 children were selected using cluster random sampling method. Data were collected using a questionnaire that measured the subjects' abilities in interactive performance and creative thinking skills. Children were randomly assigned to experimental and control groups. The experimental group was exposed to computer games training, and the control group continued traditional training. The results were analyzed using covariance method. Results: Educational computer game strategy had a significant effect on creative thinking management with the impact intensity of 17.8%. The f statistic was 9.83 for social skills (P = 0.003), and the impact intensity was 49.9%. Conclusion: Probably educational computer games may enhance creativity and social interactions in children, which in turn has a great impact on individual life, as well as social and personal skills. |
Databáze: | OpenAIRE |
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