Animating AZee Descriptions Using Off-the-Shelf IK Solvers
Autor: | Nunnari, Fabrizio, Filhol, Michael, Heloir, Alexis |
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Přispěvatelé: | Publications, Limsi, Laboratoire d'Informatique pour la Mécanique et les Sciences de l'Ingénieur (LIMSI), Université Paris Saclay (COmUE)-Centre National de la Recherche Scientifique (CNRS)-Sorbonne Université - UFR d'Ingénierie (UFR 919), Sorbonne Université (SU)-Sorbonne Université (SU)-Université Paris-Saclay-Université Paris-Sud - Paris 11 (UP11), Laboratoire d'Automatique, de Mécanique et d'Informatique industrielles et Humaines - UMR 8201 (LAMIH), Université de Valenciennes et du Hainaut-Cambrésis (UVHC)-Centre National de la Recherche Scientifique (CNRS)-INSA Institut National des Sciences Appliquées Hauts-de-France (INSA Hauts-De-France) |
Jazyk: | angličtina |
Rok vydání: | 2018 |
Předmět: | |
Zdroj: | Workshop on the Representation and Processing of Sign Languages Workshop on the Representation and Processing of Sign Languages, May 2018, Miyazaki, Japan. pp. 155-162 |
Popis: | International audience; We propose to implement a bottom-up animation solution for the AZee system. No low-level AZee animation system exists yet, which hinders its effective implementation as Sign Language avatar input. This bottom-up approach delivers procedurally computed animations and, because of its procedural nature, it is capable of generating the whole possible range of gestures covered by AZee s symbolic description. The goal is not to compete on the ground of naturalness since movements are bound to look robotic like all bottom-up systems, but its purpose could be to be used as the missing low-level fallback for an existing top-down system. The proposed animation system is built on the top of a freely available 3D authoring tool and takes advantage of the tools default IK solving routines. |
Databáze: | OpenAIRE |
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