Digital Game-Based Language Learning in 3D Immersive Environments: The GUINEVERE Project
Autor: | Thomas, Michael, Benin, Silvia, Schneider, Christel, Rainbow, Carol Ann, Can, Tuncer, Simsek, Irfan, Sezer Köse Biber, Philp, Heike, Zwart, Nick, Turchetta, Barbara, Benedetti, Fausto, Garista, Patrizia, Cinganotto, Letizia |
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Zdroj: | Publons Web of Science |
Databáze: | OpenAIRE |
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