Motion Modeling of Virtual Reality Welding
Autor: | Bharath, V. G., Bhadrinath s |
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Jazyk: | angličtina |
Rok vydání: | 2017 |
Předmět: | |
Zdroj: | I. J. of Advances in Scientific Research and Engineering-IJASRE (ISSN: 2454-8006); Vol. 3 No. 1 Special issue (2017): Volume 3 Special Issue 1 Aug (2017); 160-165 ResearcherID |
ISSN: | 2454-8006 |
Popis: | The vital role of motion modelling in virtual reality system is to facilitate the user’s description of motion and to enable the user to environment motion characteristic is based on sensors and servomechanisms where as in virtual reality systems the motion fundamentals are kinematic in nature. To achieve physically correct interactivity suitable dynamic constraints, should be imposed which can be obtained by augmented reality interface. Beyond input and output hardware, the underlying software plays a very important role in virtual reality systems. It is responsible for the managing of input/output devices, analyzing incoming data and generating proper feedback. This research paper focusses on motion modelling for interaction between CAD model and VirtualReality Model using softwares such as 3ds Max 2017 and Unity 3d. The paper also describes various hardware configuration such as sensors and Arduino for virtual reality welding. |
Databáze: | OpenAIRE |
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