Cross-cultural differences in playing centipede-like games with surprising opponents
Autor: | Ghosh, Sujata, Verbrugge, Rineke, de Weerd, Harmen, Heifetz, Aviad |
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Přispěvatelé: | Artificial Intelligence, User Centered Design |
Jazyk: | angličtina |
Rok vydání: | 2019 |
Předmět: | |
Zdroj: | Proceedings of the 41st Annual Meeting of the Cognitive Science Society: Creativity + Cognition + Computation, CogSci 2019, 1829-1835 STARTPAGE=1829;ENDPAGE=1835;TITLE=Proceedings of the 41st Annual Meeting of the Cognitive Science Society Proceedings of The 41st Annual Meeting of the Cognitive Science Society The 41st Annual Meeting of the Cognitive Science Society |
Popis: | In this paper, we study cross-cultural differences in strategic reasoning in turn-taking games, as related to game-theoretic norms as well as affective aspects such as trust, degrees of risk-taking and cooperation. We performed a game experiment to investigate how these aspects play a role in reasoning in simple turn-based games, known as centipede-like games, across three cultures, that of The Netherlands, Israel and India. While there is no significant main effect of nationalities on the behaviour of players across games, certain unexpected interactive effects are found in their behaviour in particular games. |
Databáze: | OpenAIRE |
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