Autor: |
Simone, F. de, Li, J., Debarba, H.G., Ali, A.E., Gunkel, S.N.B., Cesar, P. |
Jazyk: |
angličtina |
Rok vydání: |
2019 |
Předmět: |
|
Zdroj: |
26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019-Proceedings, 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019, 23 March 2019 through 27 March 2019, 890-891 |
Popis: |
In this paper, we describe a user study in which pairs of users watch a video trailer and interact with each other, using two social Virtual Reality (sVR) systems, as well as in a face-to-face condition. The sVR systems are: Facebook Spaces, based on puppet-like customized avatars, and a video-based sVR system using photo-realistic virtual user representations. We collect subjective and objective data to analyze users' Quality of Experience (QoE) and compare their interaction in VR to that observed during the real-life scenario. Our results show that the experience delivered by the video-based sVR system is comparable with real-life settings, while the puppet-based avatars limit the perceived quality of the interaction. Our protocol for QoE assessment is fully documented to allow replication in similar experiments. © 2019 IEEE. |
Databáze: |
OpenAIRE |
Externí odkaz: |
|