Split Tiling for GPUs: Automatic Parallelization Using Trapezoidal Tiles to Reconcile Parallelism and Locality, avoiding Divergence and Load Imbalance

Autor: Cohen, Albert, Grosser, Tobias, Kelly, Paul H. J., Ramanujam, J., Sadayappan, Ponnuswamy, Verdoolaege, Sven
Přispěvatelé: Parallélisme de Kahn Synchrone (Parkas ), Département d'informatique - ENS Paris (DI-ENS), École normale supérieure - Paris (ENS-PSL), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-École normale supérieure - Paris (ENS-PSL), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-Inria Paris-Rocquencourt, Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS), Department of Computing [London], Biomedical Image Analysis Group [London] (BioMedIA), Imperial College London-Imperial College London, Department of Electrical and Computer Engineering - Louisiana State University (ECE), Louisiana State University (LSU), Department of Computer Science and Engineering [Columbus] (CSE), Ohio State University [Columbus] (OSU), Centre National de la Recherche Scientifique (CNRS)-Inria Paris-Rocquencourt, Institut National de Recherche en Informatique et en Automatique (Inria)-Institut National de Recherche en Informatique et en Automatique (Inria)-Département d'informatique de l'École normale supérieure (DI-ENS), École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Institut National de Recherche en Informatique et en Automatique (Inria)-Centre National de la Recherche Scientifique (CNRS)-École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS), Centre National de la Recherche Scientifique (CNRS)-Institut National de Recherche en Informatique et en Automatique (Inria)-École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Centre National de la Recherche Scientifique (CNRS)-Institut National de Recherche en Informatique et en Automatique (Inria)-École normale supérieure - Paris (ENS Paris), Université Paris sciences et lettres (PSL)-Université Paris sciences et lettres (PSL)-Inria Paris-Rocquencourt
Jazyk: angličtina
Rok vydání: 2013
Předmět:
Zdroj: GPGPU 6-Sixth Workshop on General Purpose Processing Using GPUs
GPGPU 6-Sixth Workshop on General Purpose Processing Using GPUs, Mar 2013, Houston, United States
Popis: International audience; Tiling is a key technology to increase data reuse in computation kernels. For computations structured as one sequential outer "time" loop enclosing a set of parallel inner loops, the option of tiling only the parallel inner loops is generally not profitable because it does not enable enough data reuse. To combine parallelism and locality, several tiling algorithms propose to tile the time loop together with one or more of the parallel inner loops. However, all these algorithms have some limitations: they are either limited to special computation patterns, require the redundant execution of certain iterations (overlapped tiling), or require the use of wavefront parallelism which makes the parallel workload unbalanced. One approach to tiling that addresses most of these issues is split tiling, where tiles are subdivided into a sequence of trapezoidal computation steps. In this paper, we develop an approach to generate split tiled code for GPUs in the PPCG polyhedral code generator. We propose a generic algorithm to calculate an affine schedule and index-set splitting that enable us to perform tiling for locality and synchronization avoidance, while simultaneously maintaining parallelism, without the need for skewing or redundant computations. Our algorithm performs split tiling for an arbitrary number of dimensions and without the need to construct any large integer linear programming problem. The method and its implementation are evaluated on standard stencil kernels and compared with a state-of-the-art polyhedral compiler and with a domain-specific stencil compiler, both targeting CUDA GPUs.
Databáze: OpenAIRE