Popis: |
In this paper several methods for reconstruction of 3D images are presented. Some of these methods use the geometric primitives, and other render the object directly. Methods that visualize data without fitting geometric primitives are named volume rendering methods. They made superior results, but they are time consuming and have great memory requirements. Methods that fit geometric primitives first are the cuberille method and the marching cube method. Julia set is used as data for different volume visualization methods. These methods do not depend on scaling factor, so any sampled data or vector fields of three spatial dimensions can be visualized. |