Who is in the Room? Notification for Intrusions While in Virtual Reality

Autor: Crowson, Aaron, Pugh, Zachary H., Wilkinson, Michael, Mayhorn, Christopher B.
Zdroj: Proceedings of the Human Factors and Ergonomics Society Annual Meeting; December 2020, Vol. 64 Issue: 1 p521-525, 5p
Abstrakt: The development of head-mounted display virtual reality systems (e.g., Oculus Rift, HTC Vive) has resulted in an increasing need to represent the physical world while immersed in the virtual. Current research has focused on representing static objects in the physical room, but there has been little research into notifying VR users of changes in the environment. This study investigates how different sensory modalities affect noticeability and comprehension of notifications designed to alert head-mounted display users when a person enters his/her area of use. In addition, this study investigates how the use of an orientation type notification aids in perception of alerts that manifest outside a virtual reality users’ visual field. Results of a survey indicated that participants perceived the auditory modality as more effective regardless of notification type. An experiment corroborated these findings for the person notifications; however, the visual modality was in practice more effective for orientation notifications.
Databáze: Supplemental Index