Autor: |
Dong, Zhi Hui, Han, Duan Feng, Yuan, Li Hao |
Zdroj: |
Applied Mechanics and Materials; June 2013, Vol. 328 Issue: 1 p149-153, 5p |
Abstrakt: |
Based on NURBS algorithm, this paper processes and renders curved hull in OpenGL platform, and applies Tree-Structure to manage all the real-time geometric data. And what is more, extend the functions into curved ratio check, the model's parameter adjustment and output etc. At last, results of instances will be given to illuminate the effects. |
Databáze: |
Supplemental Index |
Externí odkaz: |
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