Autor: |
KASTBAUER, DAMIAN |
Předmět: |
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Zdroj: |
Game Developer; Nov2012, Vol. 19 Issue 11, p47-47, 1p |
Abstrakt: |
The article focuses on animation sound tagging in video games. The author notes that game developers seek to match player interactions with dynamic character representations and sound. He believes that a sound designer must have a strong understanding of how in-game variables work in order to make them sound like a cohesive whole. He cites a number of factors to consider in sound design and gives examples to illustrate them. |
Databáze: |
Supplemental Index |
Externí odkaz: |
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