Autor: |
Calbert, Gregory, Scholz, Jason |
Zdroj: |
Australasian Science; Oct2004, Vol. 25 Issue 9, p40-41, 2p, 2 Color Photographs |
Abstrakt: |
Discusses the revision of rules in chess game to model inequities in the size and speed of military forces during battle. Modifications on the game of chess experimented by the Swedish National Defence College; Result of having a faster tempo than an opponent in chess games; Significance of the decision tree, a computer game planning method, in computer games. |
Databáze: |
Supplemental Index |
Externí odkaz: |
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