Autor: |
Soares, Andrey, Martin, Nancy L., Fonseca, Frederico |
Předmět: |
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Zdroj: |
Issues in Information Systems; 2015, Vol. 16 Issue 3, p128-137, 10p |
Abstrakt: |
Teaching and learning in the introductory programming course can be difficult. Numerous studies address this problem with none resulting in a perfect approach for either students or instructors. The authors of this paper found success in the introductory programming course by implementing a problem-based learning environment and by delivering the entire course in the context of game design. This paper discusses the course structure, results of a student survey about the course, and the instructor's reflections about various aspects of the course. [ABSTRACT FROM AUTHOR] |
Databáze: |
Supplemental Index |
Externí odkaz: |
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