TEACHING INTRODUCTORY PROGRAMMING WITH GAME DESIGN AND PROBLEM-BASED LEARNING.

Autor: Soares, Andrey, Martin, Nancy L., Fonseca, Frederico
Předmět:
Zdroj: Issues in Information Systems; 2015, Vol. 16 Issue 3, p128-137, 10p
Abstrakt: Teaching and learning in the introductory programming course can be difficult. Numerous studies address this problem with none resulting in a perfect approach for either students or instructors. The authors of this paper found success in the introductory programming course by implementing a problem-based learning environment and by delivering the entire course in the context of game design. This paper discusses the course structure, results of a student survey about the course, and the instructor's reflections about various aspects of the course. [ABSTRACT FROM AUTHOR]
Databáze: Supplemental Index