Autor: |
Fdili Alaoui, Sarah, Henry, Cyrille, Jacquemin, Christian |
Předmět: |
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Zdroj: |
International Journal of Performance Arts & Digital Media; 2014, Vol. 10 Issue 2, p159-178, 20p, 1 Black and White Photograph, 4 Diagrams, 2 Charts, 4 Graphs |
Abstrakt: |
This article explores new artistic possibilities through four different examples of digital environments where live performance and virtual physical models come together. Physical models (specifically mass-spring systems) are used to enhance mappings between human movement and digital rendering. In the case of multimodal rendering, physical models improve the cross-modal coherence. Given a physical model's capacity to simulate physical behaviours, they can also be used to visualise or to simulate human movement qualities, and even to simulate a dancer's virtual partner. More applications certainly remain to be tested, but the present study opens new avenues for the exploration of the complex and physically plausible behaviours of mass-spring systems in the context of both artistic practice and art pedagogy. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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