Autor: |
Szu, Harold, Hsu, Charles, Moon, Gyu, Takeshi Yamakawa, Tran, Binh Q., Tzyy Ping Jung, Landa, Joseph |
Předmět: |
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Zdroj: |
Applied Computational Intelligence & Soft Computing; 2013, p1-8, 8p |
Abstrakt: |
Rudimentary brain machine interface has existed for the gaming industry. Here, we propose a wireless, real-time, and smartphone-based electroencephalogram(EEG) system for home care applications. The system uses high-density dry electrodes and compressive sensing strategies to overcome conflicting requirements between spatial electrode density, temporal resolution, and spatiotemporal throughput rate. Spatial sparseness is addressed by close proximity between active electrodes and desired source locations and using an adaptive selection of N active among 10N passive electrodes to form m-organized random linear combinations of readouts,m ≪ N ≪ 10N. Temporal sparseness is addressed via parallel frame differences in hardware. During the design phase, we took tethered laboratory EEG dataset and applied fuzzy logic to compute (a) spatiotemporal average of larger magnitude EEG data centers in 0.3 second intervals and (b) inside brain wave sources by Independent Component Analysis blind deconvolution without knowing the impulse response function. Our main contributions are the fidelity of quality wireless EEG data compared to original tethered data and the speed of compressive image recovery. We have compared our recovery of ill-posed inverse data against results using Block Sparse Code. Future work includes development of strategies to filter unwanted artifact from high-density EEGs (i.e., facial muscle-related events and wireless environmental electromagnetic interferences). [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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