Autor: |
Odeh, Salaheddin, Shanab, Shatha Abu, Anabtawi, Mahasen, Hodrob, Rami |
Zdroj: |
Proceedings of the 2012 IEEE Global Engineering Education Conference (EDUCON); 1/ 1/2012, p1-6, 6p |
Abstrakt: |
This research is mainly concerned with remote labs dedicated to disparate types of scientific and engineering experiments. Educational engineering labs present an essential part in engineering education because they provide practical knowledge for students. Unfortunately, these labs equipped with costly instruments are available for little and limited periods of time for a huge number of students. An approach to circumvent the mentioned problems is by employing virtual and remote labs that assist the students in developing their practical skills, but applying this type of labs leads to the fact that students suffer from the weakness of the reality representation of experiment equipment. Our research is aimed at checking and proofing the appropriateness of augmented reality (AR) to be used in representing client user-interfaces in remote labs. Students can carry out an engineering experiment represented by real and virtual elements, components and equipment overlaid with virtual objects. [ABSTRACT FROM PUBLISHER] |
Databáze: |
Complementary Index |
Externí odkaz: |
|