Enacting Collaboration via Storytelling in Second Life.

Autor: Pereira, Andréia, Cánepa, Katia, David, Viviane, Filippo, Denise, Raposo, Alberto, Fuks, Hugo
Zdroj: Groupware: Design, Implementation & Use (9783642042157); 2009, p319-327, 9p
Abstrakt: This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of expression in education. This game is projected for children from 7 to 12 years old, enabling them to express their creativity and imagination by creating and enacting stories of their own. The proposed game can become a resource for implementing collaborative projects in school activities. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index