Autor: |
Glenn, James, Fang, Haw-ren, Kruskal, Clyde P. |
Zdroj: |
Computers & Games (9783540876076); 2008, p252-263, 12p |
Abstrakt: |
An n-player, finite, probabilistic game with perfect information can be presented as a 2n-partite graph. For Can΄t Stop, the graph is cyclic and the challenge is to determine the game-theoretical values of the positions in the cycles. We have presented our success on tackling one-player Can΄t Stop and two-player Can΄t Stop. In this article we study the computational solution of multi-player Can΄t Stop (more than two players), and present a retrograde approximation algorithm to solve it by incorporating the multi-dimensional Newton΄s method with retrograde analysis. Results of experiments on small versions of three- and four-player Can΄t Stop are presented. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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