Magnetic funnel: The educational game of electrolysis concepts based on Android.

Autor: Shidqi, Yurra Dhia, Ramdania, Diena Rauda, Irwansyah, Ferli Septi, Farida, Ida
Předmět:
Zdroj: AIP Conference Proceedings; 2024, Vol. 3048 Issue 1, p1-6, 6p
Abstrakt: This research aimed to describe the visual educational game of the Electrolysis Cell concept based on android and to analyze the result of validation and feasibility tests. The research method refers to Design-based Research (DBR) with two stages (the analysis and design development stage). The data was obtained by giving a questionnaire and then filled out by three lectures from UIN Sunan Gunung Djati Bandung and ten respondents from the Chemistry Education Department student of the same institution. Based on results of the validation and feasibility tests, the average rcount in the content and media is 0.88 and 0.96, and the percentage of media feasibility, is 94.4%. From these results, it can be concluded that the educational game is valid and feasible to be used as a learning media. This media is expected to help students understand the three levels of representation in Electrolysis Cells. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index