Abstrakt: |
Mathematics is often a frightening specter for most people, not least in early childhood, so there is a need for media that attracts children's enthusiasm to learn mathematics. The research objectives are: 1) to describe the development and feasibility of logical game learning media to stimulate early childhood mathematical logic ability; and 2) to determine the effect of logical game learning media on early childhood mathematical logic ability. This is research and development (R & D) with Borg & Gall development procedures. Methods of data collection using observation and interviews, as well as about the test results of learning. The resulting product is a logical game application. Material experts validated a value of 4,3 or 75% very feasible, while media experts validated a value of 3,65 or 70% feasible. The affectiveness test is analyzed using SPSS version 18. A one-sample t test (one-tailed) obtained = 17,631 > = 1,8333, which means it is rejected. The pre-test obtained an average score of 79.8, while the post-test obtained an average score of 96.1, with 100 completeness. The conclusion is that the application of logical games is effective and feasible as a learning medium to stimulate the mathematical logic ability of children aged 5-6 years. [ABSTRACT FROM AUTHOR] |