Abstrakt: |
Purpose: The study aims to describe 1) the process of using mathematics teaching modules based on STEAM PjBL, 2) increasing collaboration skills and learning outcomes of students. Methodology: This type of research is qualitative research with the subject of this research that is a mathematics teacher and 15 participants in class XI Network Computer Engineering SMK Assalaam Sukoharjo. The research used documentation, observation, and interview methods. Results: The results of this study are 1) the process of using the mathematics teaching module based on STEAM PJBL, doing formative assessments, completing Student Worksheets to guide understanding concepts by finding quantifier symbols in the school environment, conducting a quantitative design project using the Corel Draw, presenting the project results and working on a summative assessment. 2) the average value of collaboration skills after 84.17 > 40.83 before the use of the mathematics teaching module, the average value of knowledge after 84.07 > 35.07 before using the mathematics teaching module, means that there is an increase in collaboration skills and learning outcomes for the student. Applications/Originality/Value: Vocational learning is required to provide a strong and broad base of knowledge and skills so that students can adapt quickly and competently, especially in society and the world of work. The importance of learning mathematics which includes a combination of several disciplines, namely science, technology, engineering, art, and mathematics (STEAM) through project Based Learning (PjBL) which connects and develops the competency skills of Vocational High School students accords to an Kurikulum Merdeka that focuses more on essential, meaningful, unhurried, and fun material. [ABSTRACT FROM AUTHOR] |