Autor: |
Plateau-Holleville, Cyprien, Guionnière, Simon, Boyer, Benjamin, Jiménez-Garcia, Brian, Levieux, Guillaume, Mérillou, Stéphane, Maria, Maxime, Montes, Matthieu |
Předmět: |
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Zdroj: |
Bioinformatics; Oct2023, Vol. 39 Issue 10, p1-4, 4p |
Abstrakt: |
Motivation Protein–protein docking aims at predicting the geometry of protein interactions to gain insights into the mechanisms underlying these processes and develop new strategies for drug discovery. Interactive and user-oriented manipulation tools can support this task complementary to automated software. Results This article presents an interactive multi-body protein–protein docking software, UDock2 , designed for research but also usable for teaching and popularization of science purposes due to its high usability. In UDock2 , the users tackle the conformational space of protein interfaces using an intuitive real-time docking procedure with on-the-fly scoring. UDock2 integrates traditional computer graphics methods to facilitate the visualization and to provide better insight into protein surfaces, interfaces, and properties. Availability and implementation UDock2 is open-source, cross-platform (Windows and Linux), and available at http://udock.fr. The code can be accessed at https://gitlab.com/Udock/Udock2. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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