Game-based learning for student engagement: A paradigm shift in blended learning education.

Autor: Justo, Reynalen C., Ramos, Ronel F., Llandelar, Sherry Mae R., Sanares, Roda N., Rodelas, Nelson C.
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Zdroj: AIP Conference Proceedings; 2022, Vol. 2502 Issue 1, p1-10, 10p
Abstrakt: As rapidly increasing technical applications, games and simulations are already frequently used in the traditional educational process. The addition of games in education is common, and there is much research on the subject. Learning has become increasingly facilitated by digital or web-based games. Game-based learning is one of the most popular teaching methods nowadays. The current game, on the other hand, was only a pleasant game with no learning approach. This study was done to analyze students' perspectives of game-based learning. This study intends to recognize the features of the game-based learning techniques and assess the impact of game-based learning on 21st-century educators with their adaptive method measures that educators should consider when implementing game-based learning. The population of this study includes 13 professors who are conducting game-based learning approaches in their class and 123 college students who are also using game-based learning in their subjects. The total population of respondents is 136, and they were given survey questionnaires via Microsoft forms. The results have been proven that game-based learning has a more significant influence on retention and class interaction when this technique is used. As a result, the findings say that game-based learning aids in information acquisition and boosts student engagement through increased class interaction in the new normal of blended learning. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index