The New Way to Exercise? Evaluating an Innovative Heart-rate-controlled Exergame.
Autor: | Ketelhut, Sascha, Röglin, Lisa, Kircher, Eva, Martin-Niedecken, AnnaLisa, Ketelhut, Reinhard, Hottenrott, Kuno, Ketelhut, Kerstin |
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Předmět: |
EXERCISE tests
FUNCTIONAL status CARDIOPULMONARY system MOTIVATION (Psychology) PHYSICAL fitness OXYGEN saturation TREADMILLS COMPARATIVE studies PHYSICAL activity EXERCISE HEART rate monitoring EXERCISE intensity BODY movement DESCRIPTIVE statistics BODY mass index EXERCISE video games DIFFUSION of innovations |
Zdroj: | International Journal of Sports Medicine; 2022, Vol. 43 Issue 1, p77-82, 6p |
Abstrakt: | Exergames may offer novel opportunities to expand physical activity. Most games, however, only result in low to moderate-intensity activities that are too low to allow relevant physical adjustments. In the present study, the exercise intensity of a new, heart rate controlled, functional fitness game was assessed. 28 subjects (aged 24.8±3.8 yrs; 46% female; BMI 23.2±2.3 kg/m2) were enrolled in this study. VO2max and maximal heart rate (HRmax) were assessed during a maximal graded exercise test on a treadmill and compared with the oxygen consumption (VO2) and heart rate (HR) during a game in the ExerCube. In the ExerCube, the subjects reached a peak HR of 187.43±9.22 bpm, which corresponds to 96.57±3.64% of their HRmax. The mean HR throughout the game was 167.11±10.94 bpm, corresponding to 86.07±4.33% of HRmax. VO2peak reached 41.57±5.09 ml/kg/min during the game in the ExerCube, which corresponds to 84.75±7.52% of VO2max. The mean VO2 consumption during the game reached 32.39±4.04 ml/kg/min, which corresponds to 66.01±5.09% of VO2max. The ExerCube provides a form of vigorous physical exercise. Due to its playful, immersive, and motivating nature, the ExerCube seems to be a promising tool to facilitate physical activity. [ABSTRACT FROM AUTHOR] |
Databáze: | Complementary Index |
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