Abstrakt: |
A player's purpose in playing a game is their reason for playing the game in the first place (5-11). From inside the game, successful pure striving players should be playing as if the end of winning this game just was their purpose; that is, as if they were pure achievement players. What distinguishes achievement players from striving players is their motivational orientation toward this goal, what Nguyen stipulates as their I purpose i in playing the game. Keywords: Games; achievement play; striving play; Suits; virtue; ethics; aesthetics EN Games achievement play striving play Suits virtue ethics aesthetics 369 379 11 12/22/21 20211101 NES 211101 In his groundbreaking and fantastic new book, I Games: Agency as Art i , C. Thi Nguyen asks us to see gameplay, and hence the "humorous, the playful, and the ridiculous" ([1], 42), as an important sphere of life that can, under appropriate conditions, develop our capacity as agents. [Extracted from the article] |