Systematic Extension of a Simulation game for Digitalised Production.

Autor: Himmelstoß, Henry, Rapp, Simon, Yesilyurt, Ozan, Bildstein, Andreas
Předmět:
Zdroj: Proceedings of the European Conference on Games Based Learning; 2021, p342-351, 10p
Abstrakt: The simulation game "Digitalised Production Control" was developed at Fraunhofer IPA to give participants an understanding of the digital transformation in production (Yesilyurt et al., 2019). The simulation game aims to show participants the transition from applied lean principles in production to a digitalised production. New technologies contribute to the realization of the target vision of digitalised production, but at the same time also lead to the constant transformation of this vision due to ongoing provision of new solutions. The simulation game is intended to raise participants' awareness of the ongoing challenges of the digital transformation and to give them insight into the practical utilization of new technologies. The first version of the simulation game has already proven itself and has been evaluated in detail by participants. (Draghici et al., 2019). In order to sufficiently address this constant change in the simulation game and to introduce the participants to the use of new technologies, an expansion of the game to include an artificial intelligence (AI) component will be implemented. AI is chosen as a new technology to be implemented to address the current demands of small and medium sized enterprises (SME) companies and to initiate further discussions in the workshop format. However, the framework conditions that the current game concept entails must still be considered. This paper indicates a systematic approach, for deriving a new concept integrating an AI use case that complements the existing concept. For deriving and choosing an adequate AI use case suitable to the simulation game, use cases conducted by Fraunhofer IPA in industry as well as a systematic literature review have been performed. The current scientific standard will also be explained in order to place the project in its proper context. The derived concept and the way it integrates into the existing simulation game are explained in this paper. It also presents how the new concept should be implemented by applying AI-based image recognition. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index