A Tangible Math Game for Visually Impaired Children.

Autor: Pires, Ana Cristina, Marichal, Sebastian, Gonzalez-Perilli, Fernando, Bakala, Ewelina, Fleischer, Bruno, Sansone, Gustavo, Guerreiro, Tiago
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Zdroj: ACM SIGACCESS Conference on Computers & Accessibility; 2019, Issue 21, p670-672, 3p
Abstrakt: We present iCETA, an inclusive interactive system for math learning, that enables children to autonomously engage and solve additive composition tasks. It was designed through a set of participatory sessions with visually impaired children and their educators, and supports math learning through the combination of tangible interaction with haptic and auditory feedback. Tangible blocks representing numbers 1 to 5 were used to add or subtract and correctly solve the task embedded in a computerized game. Our approach aims to provide better scaffolding for understanding the abstract concept of a number by working with different representations of that number, as the size of the block, Braille, color and audio feedback. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index