Abstrakt: |
Overall this book provides a history of books that shows the trends and evolution of books through time with technology. The four chapters of B I The Book i b are titled, B the book as object; the book as content; the book as idea b ; and B the book as interface b . Chapter 1, B introduction b , introduces the chapters to come in this book about the variety of ways to research newsreels. B I How to Play Video Games i b edited by Matthew Thomas Payne and Nina B. Huntemann (New York, NY: New York University Press, 2019 - $30.00, paperback, ISBN: 9781479827985, 363 pp., 4 sections, 40 chapters, Foreword, Introduction, Acknowledgements, Appendix, Contributors, Index) Contrary to its title, this book is not an instructional book that teaches you how to play video games. Chapter 1, B meeting movie monsters b , introduces the reader to variety of movie monsters that have been in film and introduces the chapters to come. [Extracted from the article] |