Autor: |
Mara, Bhaskar, khan, Ateeq Abu Baker, Chaudhari, Shriniwas B. |
Předmět: |
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Zdroj: |
Medica Innovatica; Jan-Jun2019, Vol. 8 Issue 1, p8-12, 5p |
Abstrakt: |
Background: Addiction to gaming is similar in many ways to other types of addiction and over the last decade, the concept of pathological involvement with computer or video games has been demonstrated by numerous studies. Hence, the APA considers this concept to be valid enough for inclusion in the DSM-5 as an issue worth further study. It was aimed to study the prevalence of Internet Gaming Disorder (IGD) among medical undergraduate students in the present study. Methods: A Cross-sectional study with written informed consent from participants was carried out to investigate IGD among 325 undergraduate medical (MBBS) students in a medical college after approval from Institutional Ethics Committee. Sociodemographic data was collected using self-administered semi-structured questionnaire and further assessment was done using Internet Gaming Disorder Test (IGD-20 Test) and Internet Gaming Disorder Scale-Short-Form (IGDS9-SF). Data were analyzed using appropriate statistical tests. Results: IGD was present in 8 (2.5%) students of which 6 (75%) were male and all were single. Seven (87.5%) study participants having IGD had average academic performance and all such participants had played internet games in the last month. Multimedia Online Role Playing Games (MMORPG) were played by 50% participants having IGD. Conclusion: IGD is a common behavioral addiction among medical students which is associated with poor social life and declining academic performance. MMORPG are the most commonly played games among such gamers. [ABSTRACT FROM AUTHOR] |
Databáze: |
Complementary Index |
Externí odkaz: |
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