AUGMENTED REALITY AS A MEDIUM OF GAMIFICATION OF CONSUMPTION IN THE CONTEXT OF GLOBAL VILLAGE.

Autor: YENGİN, Deniz, BAYRAK, Tamer, TOPÇU, Özge, BAYINDIR, Berkan
Zdroj: Turkish Online Journal of Design, Art & Communication; Apr2018, Vol. 8 Issue 2, p376-392, 17p
Databáze: Complementary Index