Gamification in Biology Teaching: A Sample of Kahoot Application.

Autor: Yapıcı, İ. Ümit, Karakoyun, Ferit
Předmět:
Zdroj: Turkish Online Journal of Qualitative Inquiry; Oct2017, Vol. 8 Issue 4, p396-414, 19p
Abstrakt: The aim of the study is to examine the views of preservice biology teachers about the use of Kahoot in biology teaching and the effect of Kahoot use on preservice biology teachers' motivation levels. In the study, the mixed model was used. The study group included 15 sophomore pre-service teachers attending the Department of Biology Education in the Spring Term of 2015-2016. As the data collection tools, an interview form and the motivation scale were used in the study. According to the findings in the study, it could be stated that the preservice biology teachers' motivation levels increased after the application process and that they mostly reported positive opinion about the Kahoot applications. In addition, the preservice teachers said they wanted to use Kahoot in future because it resulted in more enjoyable lessons, active participation and more permanence. On the other hand, some preservice teachers stated that their failure in scoreboard during the application process was demoralizing and that the students' insufficient technological skills might have affected the process negatively. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index