Abstrakt: |
Many studies have shown the key to promote STEM education stands on motivating and engaging students in studying and improving their learning performance. Experiential learning is proved to be an effective pedagogy in promoting student learning experience, especially in student-centered interest-based activities. In this paper, we present our exploration in applying the experiential learning in engineering education through the design and development of an exoskeleton suit which can be used as a multifunctional platform for various interdisciplinary projects. The platform enables students in practicing diversified engineering design and explore innovative technologies, such as CAD design and 3D printing, microprocessor and microcomputer system design, image processing, sensor and signal processing, wireless communication, etc. Through the development of the suit, participated engineering students are strongly motivated and significantly promoted in engineering learning, practicing, exploring and innovating. The design of the exoskeleton is patented and the leader student developers received awards in different competitions. [ABSTRACT FROM AUTHOR] |