TSCH Algorithm - Terrain Synthesis from Crude Heightmaps.

Autor: Mangra, Alexandre Philippe, Sabou, Adrian, Gorgan, Dorian
Předmět:
Zdroj: Romanian Journal of Human - Computer Interaction; 2016, Vol. 9 Issue 2, p119-142, 24p, 8 Color Photographs, 8 Black and White Photographs, 3 Diagrams
Abstrakt: This paper presents an approach to terrain synthesis from minimal-detail user-provided heightmaps. There is no assumption regarding the level of detail provided, in order to allow users without access to powerful heightmap tools and/or resources to generate useable terrain based on a self-provided crude feature plan. We present the issues stemming from a lack of detail in user input, notably sharp altitude increases and oversimplified feature edges, and proceed to elaborate on using the terrain synthesis algorithm to solve the issues and create a level of detail that more closely resembles realistic terrain models. The algorithm pipeline is presented and parameterized to show how the user can influence the resulting model. [ABSTRACT FROM AUTHOR]
Databáze: Complementary Index