Procedural (E)motion: Journey as Emerging Pilgrimage.
Autor: | VAN NUENEN, TOM |
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Předmět: | |
Zdroj: | Journal of Popular Culture; Jun2016, Vol. 49 Issue 3, p466-491, 26p, 5 Color Photographs |
Abstrakt: | The article discusses the video game "Journey" created by the American game development studio Thatgamecompany, with a particular focus on the game's emotional aspects. The video game player's use of an avatar to conduct a pilgrimage in the game is discussed. |
Databáze: | Complementary Index |
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