Coping with Uncertainty in a Location-Based Game.

Autor: Benford, Steve, Anastasi, Rob, Flintham, Martin, Drozd, Adam, Crabtree, Andy, Greenhalgh, Chris, Tandavanitj, Nick, Adams, Matt, Ju Row-Farr
Předmět:
Zdroj: IEEE Pervasive Computing; Jul-Sep2003, Vol. 2 Issue 3, p34, 8p, 3 Color Photographs
Abstrakt: Describes experiences, focusing on uncertainty, in publicly deploying an experimental, mobile mixed-reality location-based game called Can You See Me Now? (CYSMN). Concept of location-based games; Mechanics of CYSMN; Causes of uncertainty in the game, including the use of Global Positioning System; Strategies for dealing with uncertainty.
Databáze: Complementary Index