Immersive virtual reality for interdisciplinary trauma management - initial evaluation of a training tool prototype.

Autor: Hanke LI; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Vradelis L; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Boedecker C; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Griesinger J; Department of Anesthesiology, University Medical Center Mainz, Johannes Gutenberg-University, Mainz, Germany., Demare T; Department of Anesthesiology, University Medical Center Mainz, Johannes Gutenberg-University, Mainz, Germany., Lindemann NR; Department of Anesthesiology, University Medical Center Mainz, Johannes Gutenberg-University, Mainz, Germany., Huettl F; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Chheang V; Virtual and Augmented Reality Group, Faculty of Computer Science, Otto-von-Guericke-University, Magdeburg, Germany., Saalfeld P; Virtual and Augmented Reality Group, Faculty of Computer Science, Otto-von-Guericke-University, Magdeburg, Germany., Wachter N; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Wollstädter J; Department of Orthopedics and Trauma Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz, Germany., Spranz M; Department of Diagnostic and Interventional Radiology, University Medical Center Johannes Gutenberg-University, Mainz, Germany., Lang H; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany., Hansen C; Virtual and Augmented Reality Group, Faculty of Computer Science, Otto-von-Guericke-University, Magdeburg, Germany., Huber T; Department of General, Visceral and Transplant Surgery, University Medical Center Mainz, Johannes Gutenberg-University, Mainz Langenbeckstraße 1, 55131, Mainz, Germany. tobias.huber@unimedizin-mainz.de.
Jazyk: angličtina
Zdroj: BMC medical education [BMC Med Educ] 2024 Jul 18; Vol. 24 (1), pp. 769. Date of Electronic Publication: 2024 Jul 18.
DOI: 10.1186/s12909-024-05764-w
Abstrakt: Introduction: Emergency care of critically ill patients in the trauma room is an integral part of interdisciplinary work in hospitals. Live threatening injuries require swift diagnosis, prioritization, and treatment; thus, different medical specialties need to work together closely for optimal patient care. Training is essential to facilitate smooth performance. This study presents a training tool for familiarization with trauma room algorithms in immersive virtual reality (VR), and a first qualitative assessment.
Materials and Methods: An interdisciplinary team conceptualized two scenarios and filmed these in the trauma room of the University Medical Center Mainz, Germany in 3D-360°. This video content was used to create an immersive VR experience. Participants of the Department of Anesthesiology were included in the study, questionnaires were obtained and eye movement was recorded.
Results: 31 volunteers participated in the study, of which 10 (32,2%) had completed specialist training in anesthesiology. Participants reported a high rate of immersion (immersion(mean) = 6 out of 7) and low Visually Induced Motion Sickness (VIMS(mean) = 1,74 out of 20). Participants agreed that VR is a useful tool for medical education (mean = 1,26; 1 very useful, 7 not useful at all). Residents felt significantly more secure in the matter after training (p < 0,05), specialist showed no significant difference.
Discussion: This study presents a novel tool for familiarization with trauma room procedures, which is especially helpful for less experienced residents. Training in VR was well accepted and may be a solution to enhance training in times of low resources for in person training.
(© 2024. The Author(s).)
Databáze: MEDLINE