Gameplay, learning and emotions in the board game Violets: cinema & action in combating violence against women.

Autor: Pires MRGM; Faculdade de Saúde, Universidade de Brasília (UnB). Campus Universitário Darcy Ribeiro s/n, Asa Norte. 70910-900 Brasília DF Brasil. maiap@unb.br., Almeida AN; Programa de Pós-Graduação em Gestão Pública, UnB. Brasília DF Brasil., Gottems LBD; Faculdade de Enfermagem, Universidade Católica de Brasília. Brasília DF Brasil., Oliveira RNG; Departamento de Enfermagem em Saúde Coletiva, Escola de Enfermagem, Universidade de São Paulo. São Paulo SP Brasil., Fonseca RMGSD; Departamento de Enfermagem em Saúde Coletiva, Escola de Enfermagem, Universidade de São Paulo. São Paulo SP Brasil.
Jazyk: Portuguese; English
Zdroj: Ciencia & saude coletiva [Cien Saude Colet] 2021 Aug; Vol. 26 (8), pp. 3277-3288. Date of Electronic Publication: 2020 May 21.
DOI: 10.1590/1413-81232021268.00902020
Abstrakt: The board game Violets: cinema and action in combating violence against women was developed prioritising the liberating features of play to offer a setting for struggles to secure citizenship. The objective of the article was to examine the gameplay of Violets as regards players' understanding of the rules and engagement, and the game's mechanics and design; and to evaluate gameplay, emotions and learning comparatively as dimensions of play. This mixed method study proceeded in stages: a) perfecting gameplay: a workshop with 12 experts, usability tests with 33 participants and content analysis; and b) evaluating play: questionnaires for 78 participants and non-parametric Mann-Whitney U-test comparing groups of variables. Agreement among participants on aspects of gameplay was high. The group of gameplay variables returned values equal to those of the learning group; both differed significantly from the group for emotions felt while playing. In Violets, the interweave of gameplay with the formative, learning components set up a challenging, affective, symbolic field where players' imagination, interaction, tension and interest were expressed during play.
Databáze: MEDLINE