Autor: |
Samuel GS; Department of Rehabilitation Medicine, Singapore General Hospital, Singapore., Choo M; Duke-NUS Graduate Medical School, Singapore., Chan WY; Department of Occupational Therapy, Singapore General Hospital, Singapore., Kok S; Pillar of Information Systems Technology and Design Department, Singapore University of Technology and Design, Singapore., Ng YS; Department of Rehabilitation Medicine, Singapore General Hospital, Singapore. |
Jazyk: |
angličtina |
Zdroj: |
Singapore medical journal [Singapore Med J] 2015 Jul; Vol. 56 (7), pp. e127-30. |
DOI: |
10.11622/smedj.2015117 |
Abstrakt: |
Stroke remains one of the major causes of disability worldwide. This case report illustrates the complementary use of biomechanical and kinematic in-game markers, in addition to standard clinical outcomes, to comprehensively assess and track a patient's disabilities. A 65-year-old patient was admitted for right-sided weakness and clinically diagnosed with acute ischaemic stroke. She participated in a short trial of standard stroke occupational therapy and physiotherapy with additional daily virtual reality (VR)-based therapy. Outcomes were tracked using kinematic data and conventional clinical assessments. Her Functional Independence Measure score improved from 87 to 113 and Fugl-Meyer motor score improved from 56 to 62, denoting clinically significant improvement. Corresponding kinematic analysis revealed improved hand path ratios and a decrease in velocity peaks. Further research is being undertaken to elucidate the optimal type, timing, setting and duration of VR-based therapy, as well as the use of neuropharmacological adjuncts. |
Databáze: |
MEDLINE |
Externí odkaz: |
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