Digital Technologies for Introducing Gamification into the Education System in the Context of the Development of Industry 4.0.
Autor: | Zhukova, Oksana1 zhukova.oks.edu@gmail.com, Mandragelia, Volodymyr2, Alieksieienko, Tetiana3, Semenenko, Anzhelika4, Skibina, Elena5 |
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Zdroj: | Ingénierie des Systèmes d'Information. Feb2023, Vol. 28 Issue 1, p141-147. 7p. |
Databáze: | Business Source Ultimate |
Externí odkaz: |