From tile algorithm to stripe algorithm: a CUBLAS-based parallel implementation on GPUs of Gauss method for the resolution of extremely large dense linear systems stored on an array of solid state devices.

Autor: Carcenac, Manuel1 manuel.carcenac@gmail.com
Zdroj: Journal of Supercomputing. Apr2014, Vol. 68 Issue 1, p365-413. 49p.
Databáze: Academic Search Ultimate