THE USE OF VIRTUAL REALITY GAMES AS A TOOL TO OVERCOME ACROPHOBIA.
Autor: | Musalek, Miroslav, Adamek, Milan |
---|---|
Zdroj: | Annals of DAAAM & Proceedings. 2020, Vol. 31, p485-489. 5p. |
Databáze: | Academic Search Ultimate |
Externí odkaz: |
Autor: | Musalek, Miroslav, Adamek, Milan |
---|---|
Zdroj: | Annals of DAAAM & Proceedings. 2020, Vol. 31, p485-489. 5p. |
Databáze: | Academic Search Ultimate |
Externí odkaz: |