CHAPTER 4: COMPUTING ARCHITECTURES FOR VR.
Autor: | Burdea, Grigore C.1, Coiffet, Philippe2 |
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Zdroj: | Virtual Reality Technology. 2003 2nd Edition, p116-156. 41p. |
Databáze: | Academic Search Ultimate |
Externí odkaz: |
Autor: | Burdea, Grigore C.1, Coiffet, Philippe2 |
---|---|
Zdroj: | Virtual Reality Technology. 2003 2nd Edition, p116-156. 41p. |
Databáze: | Academic Search Ultimate |
Externí odkaz: |