Effectiveness Evaluation of the Self-made Board Game in terms of 'Low-carbon Travel of Penghu Island'
Autor: | CHEN,YEN-HUA, 陳彥樺 |
---|---|
Rok vydání: | 2019 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 107 This study uses a self-made travel-type board game (referred to as the board game) –“Low-carbon Travel of Penghu Island"which contains the knowledge of low-carbon tourism and information of attractions. The aim of this game is to let gamers learning local attractions and culture in a relaxed and happy way and learning the low-carbon knowledge. The low-carbon knowledge includes understanding the use of low-carbon traffic to travel during the travel is one of the ways to be environment friendly. In addition to tested by experts in different fields, the tabletop games were also testedq in the environmental training courses of Kaohsiung, Nantou and Wuhu in four sessions. Furthermore, there was a front-end questionnaire before the course and a questionnaire after the course. The results of the side questionnaires were collected to analyze the effectiveness of the“ Low-carbon Travel of Penghu Island"board game. As far as the development of this tabletop game is concerned, it is developed through the theme and is invited by experts from different fields to test and modify. After revised by expert advice, the board game were tested on the “relevant environment board games add-on training courses”. After that, the game were analyzed through the results of the side questionnaires. The result shows that the photos of the tourist destinations in the board games and the game experience are a good way to attract people to visit the sightseeing spots and having some insight into the tourist attractions. In addition, combining with the knowledge of low-carbon tourism, game players can promote the understanding of low-carbon behavior and enhance the willingness of participate low-carbon related activities or travel in the future. On the whole, the“ Low-carbon Travel of Penghu Island"board game is a board game which can transmit tourist information and low-carbon information. It proves that board games can be used not only for teaching but also for conveying information and environmental knowledge of a destination. This study is aimed at the use of teaching and further research of the“ Low-carbon Travel of Penghu Island"in the future. The board game can be used for content expansion or topical thinking for teaching themes. It can also be used for big data analysis to understand the behavioral impacts and differences between different ethnic groups after experiencing the game. Keywords: board games, environmental issues game, low-carbon travel, Penghu, low cabon island |
Databáze: | Networked Digital Library of Theses & Dissertations |
Externí odkaz: |