An Interactive 3D Modeling System Based on Fingertip Tracking
Autor: | Jia-Wei Hung, 洪嘉偉 |
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Rok vydání: | 2012 |
Druh dokumentu: | 學位論文 ; thesis |
Popis: | 100 With the development of Human Computer Interaction (HCI) technologies, people pay more attention to the interactive system controlled by human body motion. For instance, some multimedia extending devices such as Kinect, Wii remote controller and PlayStation Move, provide the intuitive controlling ability. With these devices, user can play video games by waving their hands and shaking bodies. Some mobile devices like the iPhone and iPad provide a touching screen interface, and users can control these devices with their fingers by touching or sliding on the screen. Instinctive and natural operating way becomes a tendency in HCI related area. In art industry, artists and designers can quickly knead a prototype model with clay or gypsum. However, to create a digital model with editing software like Maya and 3dStudio is much more complex than usual case. Besides, it is also unnatural and hard for designers to use a 2D device like a mouse and a graphics tablet to edit a digital 3D model in a computer. The goal of this research is to present a real time 3D modeling system which integrates a fingertip tracking technique as the operating interface. We successfully combine the tracking and 3D editing modules and propose the improvement approaches related to the application issues like tracking noise removal and response time reduction. We break out the gap between user and system, and hope that artists and designers who are not familiar with computer art designing can create a digital 3D prototype model easily and conveniently with our system. The experiment results show that our system is capable of producing the 3D objects with various shapes and users can quickly create a 3D prototype model with our system. |
Databáze: | Networked Digital Library of Theses & Dissertations |
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