Gaze direction affects walking speed when using a self-paced treadmill with a virtual reality environment
Autor: | Jeschke, A.M., de Groot, L.E., van der Woude, L.H.V., Oude Lansink, I.L.B., van Kouwenhove, L., Hijmans, J.M. |
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Zdroj: | In Human Movement Science October 2019 67 |
Databáze: | ScienceDirect |
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