Gaze direction affects walking speed when using a self-paced treadmill with a virtual reality environment

Autor: Jeschke, A.M., de Groot, L.E., van der Woude, L.H.V., Oude Lansink, I.L.B., van Kouwenhove, L., Hijmans, J.M.
Zdroj: In Human Movement Science October 2019 67
Databáze: ScienceDirect