Altitude Terrain Guarding and Guarding Uni-Monotone Polygons

Autor: Christiane Schmidt, Hemant Malik, Stephan Friedrichs, Ovidiu Daescu, Valentin Polishchuk
Jazyk: angličtina
Rok vydání: 2018
Předmět:
Computational Geometry (cs.CG)
FOS: Computer and information sciences
Control and Optimization
Art gallery problem
Altitude Terrain Guarding Problem
Boundary (topology)
Terrain
0102 computer and information sciences
02 engineering and technology
Computer Science::Computational Geometry
01 natural sciences
Combinatorics
Cardinality
Monotone Mountains
Uni-monotone Polygons
0202 electrical engineering
electronic engineering
information engineering

Art Gallery Problem
Perfect Polygons
Mathematics
ComputingMethodologies_COMPUTERGRAPHICS
Guard (information security)
Altitude (triangle)
Terrain Guarding Problem
Computer Sciences
Computer Science Applications
Computational Mathematics
Monotone polygon
Datavetenskap (datalogi)
Computational Theory and Mathematics
010201 computation theory & mathematics
Line (geometry)
Computer Science - Computational Geometry
020201 artificial intelligence & image processing
Geometry and Topology
Monotone Polygons
Popis: We present an optimal, linear-time algorithm for the following version of terrain guarding: given a 1.5D terrain and a horizontal line, place the minimum number of guards on the line to see all of the terrain. We prove that the cardinality of the minimum guard set coincides with the cardinality of a maximum number of ``witnesses'', i.e., terrain points, no two of which can be seen by a single guard. We show that our results also apply to the Art Gallery problem in ``monotone mountains'', i.e., $x$-monotone polygons with a single edge as one of the boundary chains. This means that any monotone mountain is ``perfect'' (its guarding number is the same as its witness number); we thus establish the first non-trivial class of perfect polygons.
28 pages, 15 figures
Databáze: OpenAIRE