Haven the Video Game

Autor: Bolinger, Travis, Knapp, Mathew, Pearce, Brian
Rok vydání: 2021
Předmět:
DOI: 10.15786/13701841.v3
Popis: Haven the Video Game was developed to complete a Senior Design course at the University of Wyoming, with the goal of creating a game that would improve awareness of problems the world is facing regarding environmental sustainability. Game development began with brainstorming for ideas, designing and specifying game goals, and choosing a platform on which to create the game. Development continued with the creation of a comprehensive design document and concluded with the implementation of the game itself using Microsoft's XNA Game Studio. The resulting game, Haven, is a real-time simulation in which the player must build and maintain an environmentally sustainable utopia by gathering resources and constructing a town, all while keeping the population fed, happy, and educated.
Databáze: OpenAIRE