Talking Houses: Transforming Touristic Buildings into Intelligent Characters in Augmented Reality
Autor: | Kalloori, Saikishore, Chalumattu, Ribin, Chalet, François, Zimper, Martin, Klingler, Severin, Gross, Markus |
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Přispěvatelé: | Ferrer-Rosell, Berta, Massimo, David, Berezina, Katerina |
Jazyk: | angličtina |
Rok vydání: | 2023 |
Předmět: | |
DOI: | 10.5281/zenodo.7867764 |
Popis: | Augmented reality (AR) technologies can enhance the user`s experience of visiting attractions, shops, and restaurants by using AR-based virtual elements and additional information about the places they are visiting. In this work, we transform the city landscape or iconic buildings into a unique experience by bringing iconic characters onto the buildings to increase users` engagement. Our techniques transform buildings or parts of a building into a virtual character with which the user can interact. We designed two unique experiences: (a) `The Square` in which the character will talk about the building`s history and other anecdotes about the area, and (b) `The Hunt` in which the user is involved in a scavenger hunt where they have to identify buildings using the hints given by virtual characters. We have conducted a live user study to assess our prototype`s usability. Our preliminary experimental results demonstrated that our prototype has high usability and users using our system felt a pleasant and enjoyable experience. + ID: 593015 + Serientitel: Springer Proceedings in Business and Economics |
Databáze: | OpenAIRE |
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